During PAX East 2020, WCCF Tech interviewed Alexander Mishulin, Creative Director for Pathfinder: Kingmaker. He made some bold claims regarding the graphics quality for Halo Infinite. Check out the portion of the interview regarding Halo Infinite by WCCF Tech here.
Mishulin discussed his thoughts on Halo Infinite for the Xbox Series X: “I would definitely get those. I set aside a hefty sum of money for that. I really like the fast loading times. For example, I played Marvel’s Spider-Man, it’s a great game, but eventually when hopping between the regions, I was getting tired of [riding] the metro. I don’t expect a great difference in terms of graphics because when Microsoft was presenting the newest Xbox and new Halo, I actually caught myself thinking that I personally don’t see a difference now. For our artists, there is a great difference, but not for me”.
He added: “I kind of expect the games going the same route they’re going right now with consoles. For some time, for a couple of years, while people learn how to make the best out of the consoles, we’ll still be playing a mix of the generations and games will be very similar, but then somebody will do something really insane. We’ll see”.
To reiterate: whenever a new console is released it generally takes years before developers are truly able to code to fully optimize its graphics. Either way I’m sure the graphics will be impressive on either console generations.