Hey everyone, Postums has provided us another weekly Halo The Master Chief Collection development update. It goes over some of the flighting details, and where we’re at with the progress towards Halo 2. You can check the post here, or I’ve included the entirety of the text below as well.
Welcome back for another weekly rendition of the MCC Development and Flighting Update. This past week has seen several build updates, numerous bug fixes, and lots of iteration across the board for all titles coming to MCC. This update we are going to focus on 2 key pieces: the current flight status and the new flight invite process!
We are still currently in Rings 1 & 2. Over the past few weeks, we have been releasing updates regularly to fix various issues that have been found by our early access rings. Our current target is to begin public flighting in the later half of next week once our last Ring 3 blocking bug is resolved. If and when it is fixed, and no new blocking issues are found we will let folks know and get the next one out the door!
New Invite Process on Halo Waypoint
During the MCC Development Update – March 2020 blog we talked a little bit about the new flighting process. This move to improve the overall process has been based on feedback we have received from you, the community.If invited, you will receive a standard email at the verified email address you provided in your Halo Insider Program profile. Here on Halo Waypoint you will receive a notification informing you that you have been invited to a flight. You will also receive a message that includes key flight details such as your Steam Key, a link to installation instructions, and other information piece related to your flight. All of the information will also be accessible via your Halo Insider Program profile page. This includes links to your flight’s instructions, details (whether it’s Steam, Microsoft Store, or Xbox One), and this page will also include information about the status of the flight (if it is Active or ended). If it’s a Steam flight – your Steam Key will live here too.With this being the first time for this new process, we will be sending out an information email to all invitees to reiterate these changes. We look forward to feedback and hope this is smoother for players that participate in the next flight!
Before we go, we wanted to share a great note to folks! An additional bug fix for H:CE has been added to the list that was shown off from last week’s blog as well. The spread on the Magnum when played at higher than 30fps has been resolved internally.Thanks again for stopping in for another MCC Development & Flighting update. We look forward to getting this as well as many other improvements out to players in our next game update. Until next time, thanks for stopping by and we will see y’all online!Cheers,
I hope everyone is healthy and well.
That’s all for now,