After almost two weeks since the release of Halo Reach PC the community has had time to digest the game and talk about everything they love and hate.
By and large feedback has some positive and it certainly lays a foundation to build on for the subsequent releases but there has been one large player complaint: AFK (Away From Keyboard, do I even need to mention what this means anymore?) players and Swordliners (I expect I may need to explain this one).
Halo Swordlining is something which happens in the match format Grifball. Each team will line up in the center of the map, taking turns killing each other. This process repeats over and over in an effort to gain experience points to unlock various rewards in the game. With the announcement of the double XP weekend it only made this play-style all the more prevalent.
AFK players hope to capitalize on the participation experience points earned and can be a problem in any play-mode.
Players who attempt to play Grifball the way it was intended are often confronted with a lot of hate throughout chat. While Halo Sword Lining is not something new to Halo Reach PC or the Halo franchise it is certainly something that could be addressed without compromising the game as a true remake.
Rumors are swirling that the development team is working on addressing the issues, but without any statements from 343i itself we remain in wait. Hopefully things can turn-around quickly and keep the buzz going around Halo Reach PC for a little while at least until the next release.
Update: It looks like some bans have been made by the 343i team to confront these issues. Reports are 1 month bans.